Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 91 days ago
2 / 5 / 3
K / D / A
41.7%
Kill participation
965.7
Damage / min
10,406g
407.5 gold / min
17
9 placed · 0 cleared
236
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErsin#643
Jayce · Top
5 / 5 / 5
37% KP
22,498
22.7% share
10,680g
205 CS · 8/m
EL MATADOR JANIS#270
Naafiri · Jungle
6 / 2 / 8
51.9% KP
16,127
16.3% share
12,915g
220 CS · 8.6/m
Aviˇz#21ッ
Galio · Mid
3 / 1 / 6
33.3% KP
16,313
16.5% share
9,133g
180 CS · 7/m
behelit#HAHA
Draven · ADC
12 / 3 / 6
66.7% KP
28,990
29.3% share
18,467g
267 CS · 10.5/m
brr brr patapim#HELIX
Janna · Support
1 / 1 / 23
88.9% KP
15,094
15.2% share
9,292g
19 CS · 0.7/m
Red side
DefeatTrundle TROLL#King
Malphite · Top
5 / 4 / 5
83.3% KP
21,484
29.3% share
10,898g
216 CS · 8.5/m
Qorath#40312
Dr. Mundo · Jungle
3 / 6 / 1
33.3% KP
10,885
14.8% share
8,603g
135 CS · 5.3/m
Nano#AFW
Orianna · Mid
2 / 5 / 3
41.7% KP
24,658
33.6% share
10,406g
236 CS · 9.2/m
hamster#nunu
Jinx · ADC
2 / 5 / 4
50% KP
8,361
11.4% share
9,492g
167 CS · 6.5/m
yoreki#tm667
Neeko · Support
0 / 7 / 7
58.3% KP
7,927
10.8% share
6,043g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
