Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 91 days ago
11 / 5 / 7
K / D / A
64.3%
Kill participation
1,185.1
Damage / min
15,363g
531 gold / min
27
12 placed · 0 cleared
287
9.9 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoatpustmain#Coat
Gnar · Top
7 / 7 / 2
30% KP
25,732
20.5% share
14,333g
226 CS · 7.8/m
DahVysx#woof
Sylas · Jungle
8 / 5 / 13
70% KP
30,074
23.9% share
14,558g
235 CS · 8.1/m
alix de souza#1453
Yone · Mid
11 / 8 / 10
70% KP
43,101
34.3% share
18,020g
276 CS · 9.5/m
what if you fly#5424
Aurelion Sol · ADC
4 / 2 / 13
56.7% KP
18,345
14.6% share
13,216g
263 CS · 9.1/m
CPLAY Yanneck#Adc
Janna · Support
0 / 6 / 19
63.3% KP
8,379
6.7% share
8,564g
22 CS · 0.8/m
Red side
DefeatBESTSINGEDWORLD#BEST
Singed · Top
9 / 10 / 10
67.9% KP
33,413
32.3% share
11,888g
173 CS · 6/m
Qorath#40312
Rengar · Jungle
6 / 6 / 5
39.3% KP
16,309
15.8% share
13,639g
238 CS · 8.2/m
Nano#AFW
Irelia · Mid
11 / 5 / 7
64.3% KP
34,288
33.1% share
15,363g
287 CS · 9.9/m
Rhaenyra#2999
Ziggs · ADC
1 / 4 / 1
7.1% KP
15,056
14.5% share
11,165g
249 CS · 8.6/m
Davros#123
Leona · Support
1 / 6 / 13
50% KP
4,451
4.3% share
7,788g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
