Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 90 days ago
7 / 4 / 8
K / D / A
51.7%
Kill participation
932.9
Damage / min
13,298g
479.5 gold / min
20
12 placed · 3 cleared
244
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSQP LP PIDM#EYES
Malphite · Top
10 / 8 / 2
35.3% KP
23,940
18.6% share
11,133g
167 CS · 6/m
ZYX#102
Viego · Jungle
10 / 5 / 6
47.1% KP
25,754
20% share
12,547g
177 CS · 6.4/m
Petrova line#Near
Ekko · Mid
7 / 4 / 7
41.2% KP
31,269
24.2% share
11,745g
190 CS · 6.9/m
detdert wolf acc#R1GX
Xayah · ADC
3 / 7 / 7
29.4% KP
32,256
25% share
14,230g
269 CS · 9.7/m
QUENTIN#BOOST
Pyke · Support
4 / 5 / 13
50% KP
15,833
12.3% share
9,639g
22 CS · 0.8/m
Red side
Victoryshotgunangel#coda
Sylas · Top
6 / 10 / 5
37.9% KP
27,202
26.1% share
11,616g
179 CS · 6.5/m
Jungkοοk#EUW
Jarvan IV · Jungle
3 / 5 / 19
75.9% KP
16,857
16.2% share
12,000g
154 CS · 5.6/m
Nano#AFW
Ryze · Mid
7 / 4 / 8
51.7% KP
25,873
24.9% share
13,298g
244 CS · 8.8/m
bot lane dontdie#plase
Vayne · ADC
10 / 8 / 8
62.1% KP
23,317
22.4% share
13,655g
169 CS · 6.1/m
klemolet2#77777
Nidalee · Support
3 / 7 / 12
51.7% KP
10,795
10.4% share
9,286g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
