Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 89 days ago
1 / 5 / 16
K / D / A
56.7%
Kill participation
306.2
Damage / min
9,611g
282.7 gold / min
100
36 placed · 9 cleared
36
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGingy86#EUW
Anivia · Top
2 / 17 / 4
20% KP
19,354
15.5% share
10,845g
218 CS · 6.4/m
Red block#999
Locke · Jungle
14 / 8 / 5
63.3% KP
31,046
24.8% share
18,271g
253 CS · 7.4/m
Ashley Kutcher#Zuhy
Yone · Mid
4 / 9 / 2
20% KP
33,909
27.1% share
13,783g
307 CS · 9/m
438534059#96483
Syndra · ADC
9 / 11 / 5
46.7% KP
30,332
24.3% share
17,739g
242 CS · 7.1/m
Nano#AFW
Karma · Support
1 / 5 / 16
56.7% KP
10,410
8.3% share
9,611g
36 CS · 1.1/m
Red side
VictoryLOVEMAN#BIKE
Jhin · Top
14 / 4 / 12
52% KP
38,722
22.3% share
16,529g
263 CS · 7.7/m
Xally#016
Skarner · Jungle
4 / 1 / 24
56% KP
27,895
16.1% share
15,296g
256 CS · 7.5/m
Miralis Funesto#MH3U
Gwen · Mid
16 / 9 / 9
50% KP
57,545
33.2% share
20,607g
241 CS · 7.1/m
Tom Pearl#EUWW
Zyra · ADC
2 / 9 / 15
34% KP
27,884
16.1% share
12,720g
215 CS · 6.3/m
Noyea#1337
Elise · Support
14 / 7 / 11
50% KP
21,383
12.3% share
14,058g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
