Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 89 days ago
3 / 5 / 5
K / D / A
42.1%
Kill participation
864.3
Damage / min
11,999g
379.9 gold / min
21
11 placed · 1 cleared
274
8.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstralglider#7777
Veigar · Top
6 / 5 / 11
56.7% KP
25,803
22.9% share
13,156g
230 CS · 7.3/m
Ashley Kutcher#Zuhy
Skarner · Jungle
5 / 5 / 16
70% KP
17,898
15.9% share
12,293g
182 CS · 5.8/m
Gig#GAU
Malzahar · Mid
4 / 2 / 10
46.7% KP
20,548
18.3% share
12,626g
224 CS · 7.1/m
JurassicAD#1001
Caitlyn · ADC
10 / 4 / 3
43.3% KP
21,226
18.9% share
14,868g
269 CS · 8.5/m
chillfalls1#KCWIN
Senna · Support
5 / 3 / 22
90% KP
26,997
24% share
12,670g
54 CS · 1.7/m
Red side
DefeatTAK TO LATA#HIT
Gnar · Top
1 / 3 / 6
36.8% KP
18,266
16.8% share
11,230g
243 CS · 7.7/m
TwTv Rasadurai#TTV
Singed · Jungle
3 / 6 / 11
73.7% KP
15,721
14.5% share
11,929g
210 CS · 6.6/m
Nano#AFW
Cassiopeia · Mid
3 / 5 / 5
42.1% KP
27,299
25.1% share
11,999g
274 CS · 8.7/m
Mishi#001
Jhin · ADC
6 / 9 / 5
57.9% KP
27,885
25.7% share
14,384g
204 CS · 6.5/m
pericolo#EUW
Seraphine · Support
6 / 7 / 11
89.5% KP
19,508
18% share
11,036g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
