Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 89 days ago
5 / 6 / 5
K / D / A
43.5%
Kill participation
706.6
Damage / min
11,684g
413.6 gold / min
21
13 placed · 1 cleared
226
8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoatpustmain#Coat
Nautilus · Top
7 / 3 / 17
48% KP
28,938
20.1% share
11,935g
190 CS · 6.7/m
letmechangename#lmk
Kha'Zix · Jungle
6 / 5 / 7
26% KP
20,148
14% share
12,873g
240 CS · 8.5/m
hsin#yas
Yasuo · Mid
8 / 7 / 10
36% KP
29,691
20.6% share
11,538g
209 CS · 7.4/m
Soldier#Asu
Syndra · ADC
19 / 6 / 12
62% KP
49,153
34.1% share
17,539g
236 CS · 8.4/m
Serenity#2551
Janna · Support
10 / 2 / 26
72% KP
16,141
11.2% share
11,466g
28 CS · 1/m
Red side
Defeatstyropianzserem#EUW
Kog'Maw · Top
5 / 8 / 4
39.1% KP
26,813
28.5% share
13,244g
239 CS · 8.5/m
Taloffy#Apuuu
Talon · Jungle
11 / 11 / 1
52.2% KP
23,870
25.4% share
13,888g
216 CS · 7.6/m
Nano#AFW
Ryze · Mid
5 / 6 / 5
43.5% KP
19,962
21.2% share
11,684g
226 CS · 8/m
Sergeant Sona#KJP
Seraphine · ADC
2 / 14 / 10
52.2% KP
17,585
18.7% share
9,061g
108 CS · 3.8/m
ZWEI Autophil#SUPER
Braum · Support
0 / 11 / 11
47.8% KP
5,862
6.2% share
7,291g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
