Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 88 days ago
4 / 12 / 16
K / D / A
58.8%
Kill participation
840
Damage / min
15,158g
372.1 gold / min
48
14 placed · 2 cleared
266
6.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNimmerfehl#FE3Cl
Gnar · Top
8 / 11 / 9
50% KP
37,432
20.8% share
15,733g
228 CS · 5.6/m
Ronaldo Fenômeno#BR10
Qiyana · Jungle
11 / 9 / 10
61.8% KP
36,512
20.3% share
20,757g
299 CS · 7.3/m
Nano#AFW
Cassiopeia · Mid
4 / 12 / 16
58.8% KP
34,215
19% share
15,158g
266 CS · 6.5/m
2eveu#CNNO1
Ezreal · ADC
6 / 8 / 9
44.1% KP
38,120
21.2% share
18,755g
329 CS · 8.1/m
Bratwurstliquid#EIER
Shaco · Support
5 / 6 / 12
50% KP
33,896
18.8% share
13,276g
84 CS · 2.1/m
Red side
VictoryXpressoo#EUW
Gangplank · Top
6 / 13 / 10
34.8% KP
37,957
19.8% share
17,082g
268 CS · 6.6/m
KingKingDanny#EUW
Locke · Jungle
11 / 7 / 7
39.1% KP
27,206
14.2% share
16,061g
205 CS · 5/m
Nevir#batat
Riven · Mid
18 / 6 / 12
65.2% KP
63,891
33.4% share
25,289g
311 CS · 7.6/m
ANB SHC#2026
Ziggs · ADC
11 / 4 / 10
45.7% KP
53,088
27.7% share
21,648g
374 CS · 9.2/m
Miguel Diaz#CKWIN
Rakan · Support
0 / 4 / 26
56.5% KP
9,248
4.8% share
11,795g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
