Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 88 days ago
3 / 9 / 5
K / D / A
36.4%
Kill participation
966.5
Damage / min
12,882g
439.7 gold / min
54
14 placed · 12 cleared
271
9.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPALKIOGRE2#PK2
Vladimir · Top
2 / 8 / 0
9.1% KP
10,421
10% share
9,884g
194 CS · 6.6/m
JUNGLEISTHEKING#ARKHE
Zaahen · Jungle
7 / 8 / 7
63.6% KP
27,937
26.9% share
13,591g
193 CS · 6.6/m
Nano#AFW
Jayce · Mid
3 / 9 / 5
36.4% KP
28,317
27.3% share
12,882g
271 CS · 9.2/m
Perseverance#GOAT
Xerath · ADC
8 / 8 / 6
63.6% KP
27,118
26.1% share
13,898g
225 CS · 7.7/m
KC Prime#6162
Nautilus · Support
2 / 5 / 10
54.5% KP
10,073
9.7% share
8,365g
31 CS · 1.1/m
Red side
Victoryxiaolongxia#3223
Ambessa · Top
9 / 2 / 11
52.6% KP
35,868
29.4% share
15,229g
237 CS · 8.1/m
Mojie23#EUW
Shyvana · Jungle
7 / 3 / 7
36.8% KP
21,594
17.7% share
14,900g
230 CS · 7.8/m
TWTV Peng04#Hanni
Ahri · Mid
12 / 3 / 8
52.6% KP
31,353
25.7% share
15,015g
238 CS · 8.1/m
ZYB gen4#KR01
Caitlyn · ADC
9 / 7 / 7
42.1% KP
20,212
16.6% share
14,996g
262 CS · 8.9/m
kero ü nehar#EUW
Bard · Support
1 / 7 / 21
57.9% KP
12,777
10.5% share
9,118g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
