Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 88 days ago
4 / 3 / 12
K / D / A
50%
Kill participation
840.3
Damage / min
11,657g
420.8 gold / min
37
15 placed · 8 cleared
243
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErling Haaland#tukan
Jayce · Top
12 / 4 / 6
56.3% KP
42,145
37.2% share
15,702g
263 CS · 9.5/m
Call me Izo#igi
Lee Sin · Jungle
12 / 2 / 11
71.9% KP
24,747
21.9% share
15,381g
200 CS · 7.2/m
Nano#AFW
Orianna · Mid
4 / 3 / 12
50% KP
23,276
20.6% share
11,657g
243 CS · 8.8/m
Jonathan Bailey#zzz
Sylas · ADC
3 / 5 / 8
34.4% KP
16,126
14.3% share
10,508g
186 CS · 6.7/m
ƒłash#EUW
Taric · Support
1 / 6 / 19
62.5% KP
6,867
6.1% share
8,376g
38 CS · 1.4/m
Red side
Defeat0B3L1SK#00007
Renekton · Top
1 / 9 / 6
35% KP
13,255
16.5% share
9,314g
195 CS · 7/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
4 / 7 / 3
35% KP
14,847
18.5% share
11,917g
224 CS · 8.1/m
ttv ronaldoo#1234
Akali · Mid
6 / 3 / 3
45% KP
21,624
26.9% share
12,144g
240 CS · 8.7/m
Garfield#liz
Varus · ADC
7 / 7 / 7
70% KP
22,070
27.4% share
12,957g
217 CS · 7.8/m
Methanaute#0000
Rell · Support
2 / 6 / 12
70% KP
8,644
10.7% share
7,921g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
