Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 88 days ago
4 / 8 / 15
K / D / A
59.4%
Kill participation
1,052.5
Damage / min
12,873g
422.1 gold / min
22
12 placed · 3 cleared
246
8.1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBucko#lol
Rumble · Top
2 / 12 / 4
18.8% KP
13,381
12.1% share
9,352g
138 CS · 4.5/m
PALKIOGRE2#PK2
Ivern · Jungle
4 / 2 / 20
75% KP
14,018
12.7% share
13,908g
169 CS · 5.5/m
Nano#AFW
Irelia · Mid
4 / 8 / 15
59.4% KP
32,101
29% share
12,873g
246 CS · 8.1/m
Katashi#Mid
Locke · ADC
20 / 7 / 5
78.1% KP
41,103
37.2% share
20,117g
213 CS · 7/m
Jaqen#cword
Nautilus · Support
2 / 7 / 20
68.8% KP
10,014
9.1% share
9,349g
25 CS · 0.8/m
Red side
DefeatAviˇz#21ッ
Galio · Top
5 / 6 / 14
54.3% KP
27,851
23.1% share
11,749g
214 CS · 7/m
SeXnS#SeXnS
Vi · Jungle
6 / 4 / 11
48.6% KP
19,999
16.6% share
13,251g
242 CS · 7.9/m
MRO#ZKU
Sylas · Mid
5 / 7 / 13
51.4% KP
22,669
18.8% share
11,711g
166 CS · 5.4/m
200kg of cute#OwO
Draven · ADC
7 / 10 / 13
57.1% KP
31,187
25.9% share
15,350g
183 CS · 6/m
Galen Marek#Star
Pantheon · Support
12 / 5 / 12
68.6% KP
18,842
15.6% share
13,030g
68 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
