Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 88 days ago
4 / 7 / 9
K / D / A
41.9%
Kill participation
820.4
Damage / min
11,682g
397.6 gold / min
39
12 placed · 5 cleared
259
8.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBolin#Losa
Dr. Mundo · Top
6 / 2 / 7
41.9% KP
32,356
25.5% share
12,493g
244 CS · 8.3/m
Blackhero1#EUW
Fizz · Jungle
7 / 4 / 10
54.8% KP
22,668
17.8% share
13,841g
219 CS · 7.5/m
Nano#AFW
Orianna · Mid
4 / 7 / 9
41.9% KP
24,107
19% share
11,682g
259 CS · 8.8/m
getogetogeto#EUW
Tristana · ADC
12 / 6 / 8
64.5% KP
38,939
30.7% share
18,703g
272 CS · 9.3/m
VAMPiRE#ーーーーー
Lulu · Support
2 / 5 / 22
77.4% KP
8,945
7% share
9,429g
32 CS · 1.1/m
Red side
Defeat36258823#EUW
Yone · Top
3 / 4 / 2
20.8% KP
36,215
28.3% share
10,888g
262 CS · 8.9/m
Blek#Lucky
Jarvan IV · Jungle
6 / 9 / 10
66.7% KP
19,127
15% share
11,269g
150 CS · 5.1/m
zwaker#T1WIN
Renekton · Mid
0 / 3 / 7
29.2% KP
11,956
9.4% share
9,884g
240 CS · 8.2/m
Влад#Калик
Ziggs · ADC
13 / 4 / 7
83.3% KP
46,962
36.7% share
16,643g
278 CS · 9.5/m
darkchri99#EUW
Lux · Support
2 / 11 / 12
58.3% KP
13,569
10.6% share
8,239g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
