Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 87 days ago
9 / 5 / 15
K / D / A
68.6%
Kill participation
776.2
Damage / min
16,013g
502.5 gold / min
46
15 placed · 6 cleared
304
9.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseptico1#EUW
Jayce · Top
16 / 4 / 13
58% KP
43,476
29.5% share
18,007g
281 CS · 8.8/m
Skeanz#Neil
Naafiri · Jungle
20 / 3 / 7
54% KP
32,284
21.9% share
18,380g
233 CS · 7.3/m
Secret#6994
Hwei · Mid
3 / 8 / 16
38% KP
20,419
13.9% share
12,689g
240 CS · 7.5/m
Jopa#1WAY
Viktor · ADC
5 / 8 / 19
48% KP
35,438
24% share
15,178g
203 CS · 6.4/m
PCS Moule frite#MIAM
Camille · Support
6 / 12 / 12
36% KP
15,812
10.7% share
10,124g
19 CS · 0.6/m
Red side
DefeatBoda#win
Vayne · Top
2 / 14 / 2
11.4% KP
12,733
13% share
10,620g
192 CS · 6/m
DOSEMECI NightyN#2222
Ambessa · Jungle
10 / 10 / 9
54.3% KP
27,239
27.9% share
14,705g
209 CS · 6.6/m
Nano#AFW
Orianna · Mid
9 / 5 / 15
68.6% KP
24,734
25.3% share
16,013g
304 CS · 9.5/m
ANDA#RIEL
Syndra · ADC
7 / 8 / 8
42.9% KP
21,161
21.7% share
12,709g
221 CS · 6.9/m
ALBANIAN#iLevi
Pyke · Support
7 / 13 / 10
48.6% KP
11,846
12.1% share
9,792g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
