Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 87 days ago
1 / 1 / 8
K / D / A
30%
Kill participation
754.4
Damage / min
10,392g
423 gold / min
16
7 placed · 5 cleared
225
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDJ AATROX#DEATH
Naafiri · Top
3 / 12 / 1
22.2% KP
16,136
24.3% share
8,597g
157 CS · 6.4/m
PALKIOGRE2#PK2
Ivern · Jungle
4 / 2 / 4
44.4% KP
5,760
8.7% share
10,228g
135 CS · 5.5/m
MRO#ZKU
Sylas · Mid
4 / 8 / 0
22.2% KP
16,136
24.3% share
9,146g
188 CS · 7.7/m
Machine#1011
Kai'Sa · ADC
5 / 4 / 3
44.4% KP
20,995
31.7% share
13,151g
233 CS · 9.5/m
Iivo#Iivo
Braum · Support
2 / 4 / 6
44.4% KP
7,276
11% share
6,973g
28 CS · 1.1/m
Red side
VictoryBlack Sabbath#EUW0
Jayce · Top
8 / 3 / 4
40% KP
20,848
20.8% share
12,840g
227 CS · 9.2/m
TwTv Burgi41#Belle
Hecarim · Jungle
10 / 4 / 5
50% KP
19,186
19.1% share
13,899g
247 CS · 10.1/m
Nano#AFW
Orianna · Mid
1 / 1 / 8
30% KP
18,533
18.5% share
10,392g
225 CS · 9.2/m
bulgarian script#exo
Ezreal · ADC
3 / 4 / 6
30% KP
25,940
25.8% share
12,006g
231 CS · 9.4/m
yuukiyuukster#yuuki
Camille · Support
8 / 6 / 8
53.3% KP
15,891
15.8% share
10,309g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
