Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 87 days ago
4 / 5 / 14
K / D / A
54.5%
Kill participation
920.7
Damage / min
15,460g
425.5 gold / min
49
16 placed · 5 cleared
312
8.6 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGen G Resilience#EUW
Renekton · Top
9 / 11 / 9
39.1% KP
33,077
16.7% share
15,204g
263 CS · 7.2/m
PapaSmurf#Shaco
Shaco · Jungle
4 / 2 / 9
28.3% KP
32,906
16.6% share
13,253g
227 CS · 6.2/m
5R LUKA#EUW2
Twisted Fate · Mid
9 / 7 / 9
39.1% KP
26,361
13.3% share
17,008g
279 CS · 7.7/m
silkysmath#twtv
Caitlyn · ADC
19 / 9 / 13
69.6% KP
92,708
46.7% share
22,935g
294 CS · 8.1/m
Unc#ASD
Karma · Support
5 / 4 / 24
63% KP
13,470
6.8% share
12,504g
24 CS · 0.7/m
Red side
DefeatdslJack#8858
Sion · Top
2 / 12 / 6
24.2% KP
25,635
15.9% share
11,868g
217 CS · 6/m
letmechangename#lmk
Graves · Jungle
17 / 8 / 6
69.7% KP
47,951
29.7% share
22,065g
299 CS · 8.2/m
Nano#AFW
Orianna · Mid
4 / 5 / 14
54.5% KP
33,452
20.7% share
15,460g
312 CS · 8.6/m
MagesRforInbread#Subhm
Vayne · ADC
5 / 15 / 4
27.3% KP
21,817
13.5% share
16,259g
277 CS · 7.6/m
Strongside#Doinb
Senna · Support
5 / 6 / 15
60.6% KP
32,647
20.2% share
13,265g
81 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
