Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 87 days ago
7 / 2 / 13
K / D / A
55.6%
Kill participation
1,013
Damage / min
14,724g
512.4 gold / min
33
13 placed · 2 cleared
270
9.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlatar#2026
Gangplank · Top
8 / 6 / 7
75% KP
31,541
33.1% share
15,504g
225 CS · 7.8/m
skg jg#2310
Ekko · Jungle
7 / 5 / 4
55% KP
14,303
15% share
12,945g
196 CS · 6.8/m
Infinity#5365
Zed · Mid
1 / 6 / 1
10% KP
13,911
14.6% share
11,732g
246 CS · 8.6/m
ANB SHC#2026
Ziggs · ADC
2 / 7 / 4
30% KP
22,383
23.5% share
10,975g
228 CS · 7.9/m
TSE Plouf#EUW
Poppy · Support
2 / 12 / 13
75% KP
13,071
13.7% share
8,781g
15 CS · 0.5/m
Red side
VictoryAlu#74747
Camille · Top
7 / 5 / 6
36.1% KP
19,474
18% share
12,334g
205 CS · 7.1/m
DOSEMECI NightyN#2222
Ambessa · Jungle
8 / 2 / 9
47.2% KP
18,951
17.5% share
15,151g
256 CS · 8.9/m
Nano#AFW
Viktor · Mid
7 / 2 / 13
55.6% KP
29,107
26.8% share
14,724g
270 CS · 9.4/m
Soldier#Asu
Syndra · ADC
10 / 3 / 9
52.8% KP
29,304
27% share
16,786g
281 CS · 9.8/m
tempxeyqmavytyts#EUW
Pyke · Support
4 / 8 / 13
47.2% KP
11,628
10.7% share
9,886g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
