Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 86 days ago
11 / 2 / 9
K / D / A
46.5%
Kill participation
1,701.9
Damage / min
16,066g
590.7 gold / min
16
8 placed · 2 cleared
305
11.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlack Sabbath#EUW0
Irelia · Top
1 / 10 / 0
5.3% KP
10,175
10.2% share
9,598g
208 CS · 7.6/m
GerhardMowinckel#EUW
Xin Zhao · Jungle
2 / 12 / 4
31.6% KP
14,595
14.7% share
9,919g
172 CS · 6.3/m
Stitch#4952
Viktor · Mid
8 / 5 / 2
52.6% KP
28,486
28.6% share
12,728g
207 CS · 7.6/m
EGO#INT
Lucian · ADC
6 / 10 / 9
78.9% KP
30,766
30.9% share
12,800g
232 CS · 8.5/m
Sergeant Sona#KJP
Sona · Support
2 / 6 / 14
84.2% KP
15,598
15.7% share
9,079g
23 CS · 0.8/m
Red side
Victoryw32323#113
Warwick · Top
9 / 3 / 6
34.9% KP
22,215
17.2% share
11,861g
207 CS · 7.6/m
Toky#0001
Lee Sin · Jungle
16 / 3 / 5
48.8% KP
27,361
21.2% share
14,305g
171 CS · 6.3/m
Nano#AFW
Ryze · Mid
11 / 2 / 9
46.5% KP
46,293
35.9% share
16,066g
305 CS · 11.2/m
xSake#4499
Jinx · ADC
6 / 6 / 15
48.8% KP
23,250
18% share
12,421g
170 CS · 6.3/m
cow 420 milk it#gap
Alistar · Support
1 / 6 / 24
58.1% KP
9,983
7.7% share
8,787g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
