Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 85 days ago
5 / 7 / 5
K / D / A
52.6%
Kill participation
763.1
Damage / min
11,959g
444.8 gold / min
21
11 placed · 0 cleared
231
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Ornn · Top
6 / 1 / 14
54.1% KP
21,158
18.7% share
13,396g
233 CS · 8.7/m
RuinedForIsolde#2009
Qiyana · Jungle
6 / 4 / 10
43.2% KP
21,446
18.9% share
13,225g
219 CS · 8.1/m
Katashi#Mid
Locke · Mid
12 / 2 / 8
54.1% KP
32,753
28.9% share
15,737g
220 CS · 8.2/m
夜snowpoem#love
Ezreal · ADC
5 / 6 / 10
40.5% KP
22,194
19.6% share
11,864g
196 CS · 7.3/m
nosbuH#Scale
Camille · Support
8 / 6 / 12
54.1% KP
15,632
13.8% share
10,277g
33 CS · 1.2/m
Red side
Defeatmike yo#0000
Cho'Gath · Top
2 / 9 / 3
26.3% KP
14,917
19% share
10,349g
202 CS · 7.5/m
TwTv CastFM#Puff
Kindred · Jungle
5 / 10 / 4
47.4% KP
15,717
20% share
10,260g
168 CS · 6.2/m
Nano#AFW
Ryze · Mid
5 / 7 / 5
52.6% KP
20,514
26.1% share
11,959g
231 CS · 8.6/m
Spear Shot#1111
Lucian · ADC
5 / 7 / 5
52.6% KP
17,700
22.6% share
13,266g
250 CS · 9.3/m
Alahel#EUW
Karma · Support
2 / 4 / 12
73.7% KP
9,640
12.3% share
8,141g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
