Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 84 days ago
14 / 7 / 7
K / D / A
44.7%
Kill participation
954.3
Damage / min
15,825g
483.5 gold / min
35
9 placed · 9 cleared
244
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNimmerfehl#FE3Cl
Jayce · Top
5 / 8 / 4
31% KP
30,005
21.6% share
13,471g
259 CS · 7.9/m
GerhardMowinckel#EUW
Shyvana · Jungle
4 / 13 / 10
48.3% KP
30,199
21.7% share
13,399g
217 CS · 6.6/m
MathisV#ARCHE
Zed · Mid
7 / 6 / 9
55.2% KP
29,352
21.1% share
16,838g
252 CS · 7.7/m
Corvo Attano#11111
Ziggs · ADC
6 / 9 / 7
44.8% KP
32,219
23.2% share
13,569g
227 CS · 6.9/m
ALBANIAN#iLevi
Pyke · Support
7 / 11 / 5
41.4% KP
17,203
12.4% share
11,897g
34 CS · 1/m
Red side
VictoryIivo#Iivo
Ornn · Top
5 / 3 / 13
38.3% KP
28,403
19.2% share
12,202g
202 CS · 6.2/m
ismααα#EUW
Lee Sin · Jungle
13 / 3 / 16
61.7% KP
36,728
24.8% share
17,283g
230 CS · 7/m
Nano#AFW
Annie · Mid
14 / 7 / 7
44.7% KP
31,239
21.1% share
15,825g
244 CS · 7.5/m
Backup#0018
Taliyah · ADC
4 / 4 / 12
34% KP
18,500
12.5% share
14,217g
234 CS · 7.1/m
Yukino7#cat
Pantheon · Support
11 / 12 / 22
70.2% KP
33,416
22.5% share
13,730g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
