Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 84 days ago
1 / 5 / 5
K / D / A
50%
Kill participation
713.6
Damage / min
8,930g
370 gold / min
25
12 placed · 3 cleared
206
8.5 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvalverde8#cla
Ekko · Top
0 / 7 / 6
18.2% KP
13,684
12.6% share
8,401g
153 CS · 6.3/m
ZYB CANYON#KR01
Skarner · Jungle
4 / 1 / 10
42.4% KP
16,722
15.4% share
10,241g
197 CS · 8.2/m
ttv ronaldoo#1234
Jayce · Mid
6 / 1 / 12
54.5% KP
33,929
31.1% share
12,043g
236 CS · 9.8/m
MathisV#ARCHE
Locke · ADC
17 / 2 / 5
66.7% KP
23,753
21.8% share
12,994g
185 CS · 7.7/m
twitch pumptm#1070
LeBlanc · Support
6 / 1 / 15
63.6% KP
20,849
19.1% share
9,276g
38 CS · 1.6/m
Red side
DefeatPo Gap#EUW
Sion · Top
5 / 3 / 1
50% KP
22,187
29.5% share
10,268g
233 CS · 9.7/m
closerın oğlu#kral
Vayne · Jungle
6 / 7 / 2
66.7% KP
18,794
25% share
11,323g
178 CS · 7.4/m
eeZaZ#333
Galio · Mid
0 / 8 / 4
33.3% KP
12,716
16.9% share
6,248g
133 CS · 5.5/m
Nano#AFW
Ahri · ADC
1 / 5 / 5
50% KP
17,222
22.9% share
8,930g
206 CS · 8.5/m
BESTSINGEDWORLD#BEST
Karma · Support
0 / 10 / 7
58.3% KP
4,233
5.6% share
5,704g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
