Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 84 days ago
8 / 5 / 17
K / D / A
62.5%
Kill participation
971.4
Damage / min
14,174g
479.7 gold / min
34
11 placed · 5 cleared
238
8.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryToasty#G2WIN
Gnar · Top
11 / 6 / 11
55% KP
41,091
27.6% share
14,398g
228 CS · 7.7/m
moonlight sky#dream
Naafiri · Jungle
7 / 6 / 12
47.5% KP
29,878
20.1% share
12,635g
202 CS · 6.8/m
Nano#AFW
Orianna · Mid
8 / 5 / 17
62.5% KP
28,704
19.3% share
14,174g
238 CS · 8.1/m
avarice61#51483
Xerath · ADC
8 / 4 / 15
57.5% KP
32,442
21.8% share
15,266g
223 CS · 7.5/m
Tockimo#freak
Shen · Support
6 / 6 / 26
80% KP
16,880
11.3% share
11,076g
22 CS · 0.7/m
Red side
DefeatKajmak#289
Ornn · Top
2 / 8 / 4
22.2% KP
14,042
13.2% share
9,226g
168 CS · 5.7/m
escape reality#Densi
Wukong · Jungle
10 / 5 / 9
70.4% KP
30,401
28.5% share
16,075g
232 CS · 7.9/m
Caramel#1811
Akali · Mid
3 / 9 / 6
33.3% KP
23,506
22% share
10,825g
201 CS · 6.8/m
Miguel Diaz#CKWIN
Syndra · ADC
11 / 9 / 5
59.3% KP
29,797
27.9% share
15,607g
244 CS · 8.3/m
Hungry#444
Nautilus · Support
1 / 9 / 13
51.9% KP
8,915
8.4% share
8,078g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
