Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 84 days ago
5 / 4 / 7
K / D / A
50%
Kill participation
545.6
Damage / min
13,728g
413.1 gold / min
34
7 placed · 6 cleared
248
7.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJACKPOT#GAMBA
Dr. Mundo · Top
7 / 5 / 6
54.2% KP
33,937
29.9% share
15,123g
268 CS · 8.1/m
Nano#AFW
Nocturne · Jungle
5 / 4 / 7
50% KP
18,131
16% share
13,728g
248 CS · 7.5/m
oguz sasi mental#mad
Aurora · Mid
5 / 7 / 7
50% KP
23,997
21.1% share
14,581g
286 CS · 8.6/m
Heolstor#ELDEN
Jhin · ADC
3 / 11 / 6
37.5% KP
26,125
23% share
14,369g
260 CS · 7.8/m
Qnoxs#17165
Janna · Support
4 / 10 / 11
62.5% KP
11,417
10% share
9,112g
13 CS · 0.4/m
Red side
VictoryKerrkeneez#3940
Olaf · Top
4 / 6 / 3
18.9% KP
28,814
15.2% share
14,970g
323 CS · 9.7/m
Posty#Herta
Talon · Jungle
18 / 3 / 7
67.6% KP
62,824
33.1% share
18,694g
271 CS · 8.2/m
ObiDagsYTB#EUW
Caitlyn · Mid
6 / 6 / 5
29.7% KP
61,779
32.6% share
15,938g
305 CS · 9.2/m
sametizibabo#men
Ziggs · ADC
8 / 5 / 8
43.2% KP
29,448
15.5% share
15,215g
257 CS · 7.7/m
Coach sneith#EUW
Karma · Support
1 / 4 / 21
59.5% KP
6,838
3.6% share
9,661g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
