Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 84 days ago
9 / 7 / 16
K / D / A
64.1%
Kill participation
1,281.6
Damage / min
13,385g
466.6 gold / min
23
11 placed · 3 cleared
225
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Wakatito#ESILE
Ambessa · Top
5 / 10 / 9
45.2% KP
18,574
17.3% share
8,754g
118 CS · 4.1/m
Jackson Lamb#Slow
Viego · Jungle
8 / 6 / 11
61.3% KP
21,799
20.3% share
13,633g
209 CS · 7.3/m
YELLOWSUPERCAR87#1481
Cassiopeia · Mid
8 / 7 / 9
54.8% KP
25,506
23.7% share
12,459g
224 CS · 7.8/m
nosbuH#Scale
Ekko · ADC
5 / 6 / 7
38.7% KP
23,458
21.8% share
11,694g
209 CS · 7.3/m
ObiDagsYTB#EUW
Camille · Support
5 / 10 / 17
71% KP
18,071
16.8% share
10,776g
27 CS · 0.9/m
Red side
VictoryIivo#Iivo
Renekton · Top
6 / 7 / 5
28.2% KP
23,422
17.2% share
11,339g
209 CS · 7.3/m
Oguri Cap#EUWW
Hecarim · Jungle
17 / 8 / 13
76.9% KP
44,506
32.7% share
18,418g
221 CS · 7.7/m
Nano#AFW
Viktor · Mid
9 / 7 / 16
64.1% KP
36,760
27% share
13,385g
225 CS · 7.8/m
JACKPOT#GAMBA
Ahri · ADC
7 / 5 / 9
41% KP
25,866
19% share
12,563g
208 CS · 7.3/m
yogurt#gulp
Yuumi · Support
0 / 4 / 30
76.9% KP
5,589
4.1% share
8,733g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
