Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 83 days ago
4 / 12 / 14
K / D / A
43.9%
Kill participation
1,013
Damage / min
13,409g
363.6 gold / min
36
18 placed · 1 cleared
256
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv SharonMirza#99999
Akali · Top
15 / 5 / 9
41.4% KP
42,277
23.4% share
19,972g
359 CS · 9.7/m
legacy#0206
Graves · Jungle
11 / 10 / 21
55.2% KP
48,171
26.7% share
19,209g
260 CS · 7/m
detdert mid acc#RANK1
Locke · Mid
18 / 5 / 7
43.1% KP
40,568
22.4% share
17,657g
263 CS · 7.1/m
Perseverance#GOAT
Twisted Fate · ADC
1 / 12 / 11
20.7% KP
18,569
10.3% share
15,464g
226 CS · 6.1/m
Kral Batuuu#kral
Camille · Support
13 / 9 / 21
58.6% KP
31,164
17.2% share
15,637g
37 CS · 1/m
Red side
DefeatRight Hand#korea
Yasuo · Top
7 / 13 / 9
39% KP
35,618
20% share
17,271g
292 CS · 7.9/m
ismααα#EUW
Lee Sin · Jungle
14 / 8 / 8
53.7% KP
36,528
20.5% share
18,873g
241 CS · 6.5/m
Nano#AFW
Viktor · Mid
4 / 12 / 14
43.9% KP
37,362
21% share
13,409g
256 CS · 6.9/m
eeZaZ#333
Ziggs · ADC
9 / 10 / 11
48.8% KP
47,616
26.8% share
17,926g
270 CS · 7.3/m
haribo#7608
Rek'Sai · Support
7 / 15 / 11
43.9% KP
20,652
11.6% share
12,427g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
