Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 82 days ago
8 / 5 / 9
K / D / A
53.1%
Kill participation
1,067.4
Damage / min
15,903g
460.3 gold / min
32
14 placed · 1 cleared
282
8.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΛVΛΠO#アバノ
Zaahen · Top
2 / 8 / 9
32.4% KP
12,368
8.6% share
11,745g
202 CS · 5.8/m
O cholera freddy#URUR
Rengar · Jungle
10 / 7 / 9
55.9% KP
33,607
23.4% share
16,716g
270 CS · 7.8/m
Unidentified 13#0000
Galio · Mid
5 / 8 / 12
50% KP
21,022
14.7% share
13,398g
236 CS · 6.8/m
Yuta Okkotsu#BOAT
Viktor · ADC
15 / 3 / 8
67.6% KP
61,704
43.1% share
21,479g
316 CS · 9.1/m
cnceanna#kitty
Nami · Support
2 / 6 / 23
73.5% KP
14,629
10.2% share
10,516g
19 CS · 0.5/m
Red side
DefeatTitaniâ#OMG
Varus · Top
9 / 6 / 7
50% KP
39,035
26.4% share
14,752g
255 CS · 7.4/m
Sevkalol #EUW
Teemo · Jungle
3 / 8 / 9
37.5% KP
24,718
16.7% share
13,073g
233 CS · 6.7/m
Nano#AFW
Cassiopeia · Mid
8 / 5 / 9
53.1% KP
36,880
24.9% share
15,903g
282 CS · 8.2/m
Bent246#Bent
Naafiri · ADC
11 / 6 / 6
53.1% KP
36,953
25% share
16,578g
274 CS · 7.9/m
buried in blood#fear
Shen · Support
1 / 9 / 16
53.1% KP
10,262
6.9% share
9,608g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
