Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 82 days ago
2 / 4 / 2
K / D / A
20%
Kill participation
876
Damage / min
11,622g
438 gold / min
24
10 placed · 5 cleared
293
11 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Darius · Top
17 / 2 / 2
57.6% KP
44,473
36.3% share
17,488g
263 CS · 9.9/m
NAAYIL#S67
Aatrox · Jungle
7 / 2 / 7
42.4% KP
19,491
15.9% share
13,289g
221 CS · 8.3/m
star zall#twtv
Veigar · Mid
3 / 2 / 10
39.4% KP
22,574
18.4% share
11,817g
241 CS · 9.1/m
getogetogeto#EUW
Ashe · ADC
2 / 8 / 7
27.3% KP
14,820
12.1% share
10,844g
203 CS · 7.7/m
Daryl Dixon#jsn
Vel'Koz · Support
4 / 6 / 9
39.4% KP
21,281
17.4% share
9,372g
60 CS · 2.3/m
Red side
DefeatROI RESSUSCITÉ#SMURF
Dr. Mundo · Top
1 / 11 / 0
5% KP
11,197
13.3% share
7,629g
166 CS · 6.3/m
PUBΛ#UBA
Poppy · Jungle
8 / 3 / 2
50% KP
14,232
16.9% share
11,571g
171 CS · 6.4/m
Nano#AFW
Viktor · Mid
2 / 4 / 2
20% KP
23,242
27.6% share
11,622g
293 CS · 11/m
Bjoernen#bjørn
Galio · ADC
4 / 8 / 7
55% KP
17,532
20.8% share
10,947g
214 CS · 8.1/m
4Fun4Matchmaking#N1 WP
Senna · Support
5 / 7 / 8
65% KP
18,018
21.4% share
9,341g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
