Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 82 days ago
14 / 2 / 12
K / D / A
63.4%
Kill participation
1,774.4
Damage / min
17,999g
632.3 gold / min
36
11 placed · 7 cleared
325
11.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBobTheDasher#EUW
Zaahen · Top
3 / 3 / 3
35.3% KP
11,918
17.1% share
10,287g
226 CS · 7.9/m
im a worker sir#hugs
Talon · Jungle
3 / 8 / 6
52.9% KP
17,400
25% share
12,686g
252 CS · 8.9/m
Addepadde123#EUW
Cho'Gath · Mid
7 / 10 / 3
58.8% KP
20,359
29.3% share
12,150g
222 CS · 7.8/m
Purple Hyacinth#Aimer
Syndra · ADC
2 / 10 / 4
35.3% KP
12,279
17.7% share
11,599g
246 CS · 8.6/m
42школьникZOV67#6767
Camille · Support
2 / 10 / 3
29.4% KP
7,594
10.9% share
9,018g
35 CS · 1.2/m
Red side
VictoryLiterallyTrans#TGIRL
Karma · Top
1 / 6 / 12
31.7% KP
18,280
13.1% share
8,993g
161 CS · 5.7/m
Leo 1#999
Nocturne · Jungle
9 / 4 / 15
58.5% KP
15,769
11.3% share
13,655g
207 CS · 7.3/m
Nano#AFW
Jayce · Mid
14 / 2 / 12
63.4% KP
50,510
36.1% share
17,999g
325 CS · 11.4/m
getogetogeto#EUW
Kai'Sa · ADC
13 / 4 / 12
61% KP
29,020
20.7% share
16,334g
233 CS · 8.2/m
Nem#Ag0ny
Vex · Support
4 / 1 / 22
63.4% KP
26,472
18.9% share
10,883g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
