Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 81 days ago
7 / 7 / 8
K / D / A
36.6%
Kill participation
1,094.5
Damage / min
15,993g
454.8 gold / min
29
12 placed · 3 cleared
305
8.7 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCorvo Attano#11111
Sion · Top
2 / 9 / 18
52.6% KP
21,874
15.2% share
12,244g
176 CS · 5/m
detdert jg acc#RANK1
Locke · Jungle
10 / 10 / 5
39.5% KP
26,626
18.5% share
16,878g
228 CS · 6.5/m
TwTv SharonMirza#99999
Akali · Mid
14 / 7 / 8
57.9% KP
40,096
27.9% share
19,703g
269 CS · 7.6/m
IAll#KR20
Yunara · ADC
9 / 5 / 8
44.7% KP
39,914
27.8% share
19,725g
313 CS · 8.9/m
lCoNQuesT#0004
Shen · Support
3 / 10 / 20
60.5% KP
15,083
10.5% share
12,009g
41 CS · 1.2/m
Red side
DefeatNano#AFW
Irelia · Top
7 / 7 / 8
36.6% KP
38,489
26.6% share
15,993g
305 CS · 8.7/m
race my mind#drake
Lee Sin · Jungle
10 / 6 / 14
58.5% KP
25,492
17.6% share
15,656g
230 CS · 6.5/m
KC NEXT MIDKING#PANDA
LeBlanc · Mid
9 / 7 / 6
36.6% KP
31,621
21.8% share
15,232g
299 CS · 8.5/m
TwTv CastFM#Puff
Jhin · ADC
3 / 10 / 10
31.7% KP
23,617
16.3% share
16,081g
278 CS · 7.9/m
Köinzell#000
Sylas · Support
12 / 8 / 9
51.2% KP
25,533
17.6% share
12,913g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
