Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 81 days ago
6 / 2 / 7
K / D / A
41.9%
Kill participation
889.8
Damage / min
10,789g
479.9 gold / min
33
12 placed · 5 cleared
219
9.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi miss csgo#1481
Yone · Top
3 / 1 / 3
19.4% KP
17,674
18.3% share
11,553g
246 CS · 10.9/m
Jackson Lamb#Slow
Nidalee · Jungle
4 / 2 / 12
51.6% KP
8,477
8.8% share
11,620g
186 CS · 8.3/m
Nano#AFW
Orianna · Mid
6 / 2 / 7
41.9% KP
20,006
20.7% share
10,789g
219 CS · 9.7/m
SLENDOOOO#DAC
Draven · ADC
17 / 5 / 3
64.5% KP
40,885
42.4% share
17,437g
206 CS · 9.2/m
lCoNQuesT#0004
Thresh · Support
1 / 4 / 13
45.2% KP
9,402
9.7% share
7,294g
21 CS · 0.9/m
Red side
DefeatBackup#0018
Shen · Top
1 / 2 / 5
46.2% KP
5,537
9.5% share
6,951g
165 CS · 7.3/m
ismααα#EUW
Jarvan IV · Jungle
5 / 7 / 4
69.2% KP
13,781
23.6% share
10,020g
143 CS · 6.4/m
Bucko#lol
Rumble · Mid
3 / 6 / 0
23.1% KP
9,886
16.9% share
7,697g
151 CS · 6.7/m
fwuywef#EVOL
Ziggs · ADC
4 / 7 / 7
84.6% KP
20,034
34.3% share
9,650g
179 CS · 8/m
Corvo Attano#11111
Karma · Support
0 / 9 / 12
92.3% KP
9,151
15.7% share
6,024g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
