Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 80 days ago
17 / 4 / 10
K / D / A
79.4%
Kill participation
1,699.7
Damage / min
16,207g
556.9 gold / min
24
11 placed · 3 cleared
238
8.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat水的一Bi#Ashui
Renekton · Top
5 / 6 / 5
41.7% KP
18,086
16.9% share
11,487g
206 CS · 7.1/m
zwaker#T1WIN
Taliyah · Jungle
5 / 6 / 9
58.3% KP
27,186
25.4% share
13,980g
224 CS · 7.7/m
JırenMid#EUW
Vel'Koz · Mid
7 / 8 / 9
66.7% KP
37,730
35.3% share
13,227g
227 CS · 7.8/m
POMME#FAN
Zeri · ADC
3 / 7 / 1
16.7% KP
11,370
10.6% share
12,386g
231 CS · 7.9/m
KindheartedQueen#Gentl
Janna · Support
4 / 7 / 11
62.5% KP
12,613
11.8% share
8,991g
36 CS · 1.2/m
Red side
VictoryPinkman#nini
Fiora · Top
4 / 5 / 5
26.5% KP
16,661
15.2% share
13,032g
263 CS · 9/m
Lewozu#EUWÄÄ
Udyr · Jungle
5 / 4 / 13
52.9% KP
13,180
12% share
13,517g
234 CS · 8/m
Nano#AFW
Syndra · Mid
17 / 4 / 10
79.4% KP
49,460
45% share
16,207g
238 CS · 8.2/m
Levia#PKMN
Seraphine · ADC
2 / 3 / 13
44.1% KP
18,614
16.9% share
13,458g
245 CS · 8.4/m
lCoNQuesT#0004
Pyke · Support
6 / 8 / 8
41.2% KP
11,923
10.9% share
9,472g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
