Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 80 days ago
11 / 7 / 11
K / D / A
62.9%
Kill participation
1,273.5
Damage / min
19,444g
487.9 gold / min
39
15 placed · 6 cleared
340
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTeaForPoro#TDC
Olaf · Top
5 / 6 / 2
21.9% KP
21,350
14.7% share
13,751g
280 CS · 7/m
Erwin Ubych#nvid
Graves · Jungle
8 / 8 / 9
53.1% KP
42,862
29.5% share
19,268g
340 CS · 8.5/m
TTV Fllico#0000
Locke · Mid
10 / 8 / 6
50% KP
19,843
13.7% share
15,778g
257 CS · 6.4/m
Clares#333
Ezreal · ADC
7 / 3 / 13
62.5% KP
54,259
37.4% share
20,026g
357 CS · 9/m
Weákside #EUW
Alistar · Support
2 / 10 / 20
68.8% KP
6,875
4.7% share
10,518g
22 CS · 0.6/m
Red side
VictoryDelete Junglers#InGam
Singed · Top
7 / 6 / 15
62.9% KP
37,255
19.4% share
16,568g
311 CS · 7.8/m
ShakkOma#N94
Shaco · Jungle
8 / 2 / 13
60% KP
47,174
24.5% share
18,147g
313 CS · 7.9/m
Nano#AFW
Cassiopeia · Mid
11 / 7 / 11
62.9% KP
50,750
26.4% share
19,444g
340 CS · 8.5/m
AnythingYoulike#EUW
Tristana · ADC
8 / 10 / 9
48.6% KP
47,452
24.7% share
21,339g
379 CS · 9.5/m
Rozvian#EUW
Lulu · Support
1 / 7 / 23
68.6% KP
9,687
5% share
11,394g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
