Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 80 days ago
7 / 5 / 7
K / D / A
41.2%
Kill participation
1,079.1
Damage / min
12,412g
426.5 gold / min
20
11 placed · 2 cleared
254
8.7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZanzarah#1996
Ornn · Top
2 / 7 / 14
44.4% KP
17,487
12.8% share
10,051g
140 CS · 4.8/m
Deni Avdija#EUWW
Hecarim · Jungle
14 / 4 / 7
58.3% KP
26,485
19.4% share
17,900g
270 CS · 9.3/m
ttv mentosslol#GRE
Jayce · Mid
6 / 5 / 5
30.6% KP
28,666
20.9% share
13,751g
271 CS · 9.3/m
Soldier#Asu
Viktor · ADC
9 / 9 / 13
61.1% KP
51,301
37.5% share
16,375g
223 CS · 7.7/m
XRACERRR#BUNNY
Anivia · Support
5 / 9 / 15
55.6% KP
12,906
9.4% share
9,950g
28 CS · 1/m
Red side
DefeatRhilech#15105
Yone · Top
4 / 9 / 6
29.4% KP
22,078
18.4% share
12,110g
255 CS · 8.8/m
Afroboi#depu
Darius · Jungle
3 / 9 / 13
47.1% KP
16,278
13.6% share
10,665g
167 CS · 5.7/m
Nano#AFW
Cassiopeia · Mid
7 / 5 / 7
41.2% KP
31,401
26.2% share
12,412g
254 CS · 8.7/m
Sjurdt#EUW
Hwei · ADC
13 / 7 / 8
61.8% KP
40,894
34.1% share
16,592g
213 CS · 7.3/m
큰 호랑이#296
Braum · Support
7 / 7 / 20
79.4% KP
9,312
7.8% share
10,889g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
