Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 79 days ago
4 / 6 / 4
K / D / A
53.3%
Kill participation
1,011.8
Damage / min
9,832g
432.8 gold / min
20
8 placed · 6 cleared
214
9.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGacha Gamer#EUW
Shen · Top
1 / 6 / 3
26.7% KP
7,224
12.7% share
6,645g
131 CS · 5.8/m
TAHIA DJAZAIR#274
Aatrox · Jungle
8 / 5 / 1
60% KP
15,552
27.3% share
9,989g
124 CS · 5.5/m
Nano#AFW
Azir · Mid
4 / 6 / 4
53.3% KP
22,984
40.3% share
9,832g
214 CS · 9.4/m
Tony Soprano#Gbgo0
Lucian · ADC
2 / 9 / 5
46.7% KP
8,562
15% share
7,832g
130 CS · 5.7/m
ttv vinraxd#十TJ
Milio · Support
0 / 5 / 9
60% KP
2,710
4.8% share
5,598g
13 CS · 0.6/m
Red side
Victory夜snowpoem#love
Aurora · Top
7 / 2 / 9
51.6% KP
19,123
24.3% share
10,958g
176 CS · 7.7/m
legacy#0206
Qiyana · Jungle
6 / 4 / 8
45.2% KP
14,850
18.9% share
11,910g
187 CS · 8.2/m
Jungkοοk#EUW
Galio · Mid
4 / 4 / 4
25.8% KP
11,044
14.1% share
8,574g
151 CS · 6.6/m
Lewozu#EUWÄÄ
Draven · ADC
11 / 3 / 8
61.3% KP
25,566
32.5% share
16,221g
223 CS · 9.8/m
sametizibabo#men
Nautilus · Support
3 / 2 / 17
64.5% KP
8,012
10.2% share
9,073g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
