Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 79 days ago
10 / 3 / 5
K / D / A
50%
Kill participation
1,009.2
Damage / min
13,163g
544.7 gold / min
31
11 placed · 1 cleared
250
10.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
2 / 5 / 7
37.5% KP
18,522
21.7% share
9,273g
214 CS · 8.9/m
TAHIA DJAZAIR#274
Aatrox · Jungle
3 / 5 / 9
50% KP
16,668
19.5% share
10,076g
149 CS · 6.2/m
ttv vinraxd#十TJ
Naafiri · Mid
11 / 4 / 4
62.5% KP
25,529
29.9% share
12,033g
202 CS · 8.4/m
Mx5 JForteX#EUW
Syndra · ADC
3 / 7 / 5
33.3% KP
14,625
17.1% share
8,766g
180 CS · 7.4/m
TwoN#2oNN
Nautilus · Support
5 / 10 / 8
54.2% KP
10,050
11.8% share
7,469g
27 CS · 1.1/m
Red side
VictoryLesbian princess#UwU
Singed · Top
1 / 6 / 8
30% KP
12,762
12.5% share
7,461g
144 CS · 6/m
Bralliant Pete#TURK7
Lee Sin · Jungle
5 / 2 / 12
56.7% KP
15,420
15.1% share
11,472g
182 CS · 7.5/m
Nano#AFW
Yone · Mid
10 / 3 / 5
50% KP
24,390
23.8% share
13,163g
250 CS · 10.3/m
icetea#EUW12
Viktor · ADC
10 / 5 / 11
70% KP
36,571
35.7% share
13,742g
203 CS · 8.4/m
Qnoxs#17165
Senna · Support
4 / 8 / 13
56.7% KP
13,310
13% share
9,459g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
