Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 79 days ago
11 / 2 / 8
K / D / A
48.7%
Kill participation
1,452.5
Damage / min
14,783g
550.9 gold / min
41
12 placed · 8 cleared
261
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
4 / 9 / 2
20% KP
23,268
23.3% share
9,971g
230 CS · 8.6/m
ººº Ranger ººº#EUW
Lee Sin · Jungle
6 / 8 / 9
50% KP
15,708
15.8% share
10,894g
174 CS · 6.5/m
UREK MAZINO#ZTMY
Taliyah · Mid
3 / 8 / 14
56.7% KP
23,658
23.7% share
10,066g
193 CS · 7.2/m
夜snowpoem#love
Yunara · ADC
12 / 7 / 3
50% KP
24,188
24.3% share
14,229g
219 CS · 8.2/m
souf le maudit#CSO
Camille · Support
5 / 7 / 11
53.3% KP
12,901
12.9% share
8,423g
28 CS · 1/m
Red side
Victoryshotgunangel#coda
Yone · Top
7 / 7 / 8
38.5% KP
31,527
25.1% share
13,675g
203 CS · 7.6/m
legacy#0206
Qiyana · Jungle
12 / 4 / 7
48.7% KP
22,992
18.3% share
16,671g
238 CS · 8.9/m
Nano#AFW
Cassiopeia · Mid
11 / 2 / 8
48.7% KP
38,976
31% share
14,783g
261 CS · 9.7/m
Dealersz#EUW
Kalista · ADC
5 / 6 / 8
33.3% KP
16,256
12.9% share
12,743g
210 CS · 7.8/m
kicktv Lymos123#4444
Sylas · Support
4 / 11 / 15
48.7% KP
15,797
12.6% share
9,643g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
