Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 76 days ago
4 / 3 / 13
K / D / A
60.7%
Kill participation
511.2
Damage / min
10,139g
296.9 gold / min
111
43 placed · 8 cleared
41
1.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv syzyfekk#PLEU
Sion · Top
1 / 4 / 15
45.7% KP
24,018
16.9% share
12,743g
232 CS · 6.8/m
miyosi#505
Aatrox · Jungle
14 / 4 / 10
68.6% KP
43,707
30.7% share
17,277g
263 CS · 7.7/m
ttv mentosslol#GRE
Galio · Mid
3 / 3 / 17
57.1% KP
21,218
14.9% share
14,686g
274 CS · 8/m
Soldier#Asu
Corki · ADC
7 / 9 / 7
40% KP
21,639
15.2% share
17,450g
297 CS · 8.7/m
El10#XADOW
Aurelion Sol · Support
10 / 8 / 13
65.7% KP
31,581
22.2% share
13,107g
71 CS · 2.1/m
Red side
DefeatCoffee#GRRR
Anivia · Top
4 / 12 / 7
39.3% KP
19,886
13.9% share
10,792g
191 CS · 5.6/m
Zanzarah#1996
Olaf · Jungle
7 / 10 / 4
39.3% KP
30,061
21% share
14,608g
262 CS · 7.7/m
KC NEXT MIDKING#PANDA
Syndra · Mid
6 / 4 / 8
50% KP
36,920
25.7% share
15,138g
330 CS · 9.7/m
Nightmares#lol
Senna · ADC
7 / 6 / 11
64.3% KP
39,144
27.3% share
15,133g
216 CS · 6.3/m
Nano#AFW
Karma · Support
4 / 3 / 13
60.7% KP
17,458
12.2% share
10,139g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
