Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 76 days ago
8 / 9 / 7
K / D / A
60%
Kill participation
993.9
Damage / min
16,794g
459.1 gold / min
30
14 placed · 2 cleared
291
8 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHellandir#NOWAY
Jayce · Top
3 / 13 / 6
36% KP
26,580
22.4% share
13,452g
240 CS · 6.6/m
你当我变态杀人狂啊#玩斧头的
Rek'Sai · Jungle
4 / 12 / 10
56% KP
22,681
19.1% share
15,890g
218 CS · 6/m
Nano#AFW
Viktor · Mid
8 / 9 / 7
60% KP
36,360
30.7% share
16,794g
291 CS · 8/m
RiverSanzu#Clean
Tristana · ADC
9 / 5 / 4
52% KP
20,206
17.1% share
21,718g
353 CS · 9.6/m
Idkaname#7428
Nautilus · Support
1 / 11 / 11
48% KP
12,625
10.7% share
10,110g
35 CS · 1/m
Red side
Victorydream#dasha
Vladimir · Top
12 / 4 / 11
46.9% KP
41,700
26.2% share
18,856g
360 CS · 9.8/m
MadScientist#TTV
Wukong · Jungle
12 / 6 / 12
49% KP
43,258
27.1% share
17,943g
301 CS · 8.2/m
kicktv Lymos123#4444
Qiyana · Mid
15 / 7 / 11
53.1% KP
32,790
20.6% share
15,738g
194 CS · 5.3/m
Predator 05#EUW
Xerath · ADC
10 / 5 / 14
49% KP
31,286
19.6% share
19,153g
301 CS · 8.2/m
oivallus#owa
Rell · Support
0 / 3 / 30
61.2% KP
10,307
6.5% share
10,900g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
