Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 75 days ago
4 / 3 / 19
K / D / A
52.3%
Kill participation
804.5
Damage / min
12,760g
450.6 gold / min
29
14 placed · 2 cleared
255
9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIgrek#Fem
Garen · Top
3 / 11 / 4
25.9% KP
13,475
12.8% share
9,052g
161 CS · 5.7/m
Razørk Activoo#razzz
Lee Sin · Jungle
8 / 7 / 9
63% KP
17,256
16.4% share
13,561g
201 CS · 7.1/m
fantomisto#MID
Viktor · Mid
10 / 7 / 11
77.8% KP
28,007
26.6% share
12,310g
196 CS · 6.9/m
tuokaZ#ece
Sivir · ADC
4 / 9 / 9
48.1% KP
41,288
39.2% share
15,231g
252 CS · 8.9/m
Spike Spiegel#hppen
Alistar · Support
2 / 10 / 14
59.3% KP
5,205
4.9% share
8,263g
16 CS · 0.6/m
Red side
VictoryDiELiECRYXD#777
Darius · Top
12 / 3 / 6
40.9% KP
32,036
25.1% share
14,365g
219 CS · 7.7/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
9 / 6 / 20
65.9% KP
16,503
13% share
13,441g
176 CS · 6.2/m
Nano#AFW
Orianna · Mid
4 / 3 / 19
52.3% KP
22,781
17.9% share
12,760g
255 CS · 9/m
BEAMERBOY#Eboy
Tristana · ADC
19 / 5 / 7
59.1% KP
47,878
37.6% share
18,496g
228 CS · 8.1/m
Αrtoria Prime#eProd
Leona · Support
0 / 10 / 19
43.2% KP
8,201
6.4% share
8,734g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
