Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 74 days ago
3 / 4 / 10
K / D / A
37.1%
Kill participation
869.9
Damage / min
12,014g
447.4 gold / min
19
11 placed · 2 cleared
259
9.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBuzzkiller#003
Pantheon · Top
6 / 4 / 4
28.6% KP
16,479
14.7% share
10,933g
203 CS · 7.6/m
Crappi#Zed
Zed · Jungle
19 / 2 / 5
68.6% KP
34,559
30.8% share
18,312g
215 CS · 8/m
Nano#AFW
Ryze · Mid
3 / 4 / 10
37.1% KP
23,358
20.8% share
12,014g
259 CS · 9.6/m
dogvdspog#spog
Ziggs · ADC
7 / 4 / 11
51.4% KP
31,131
27.7% share
15,238g
275 CS · 10.2/m
SeyZo#bête
Nautilus · Support
0 / 2 / 16
45.7% KP
6,847
6.1% share
7,967g
37 CS · 1.4/m
Red side
DefeatBasse#Nico
Yorick · Top
3 / 5 / 2
31.3% KP
20,369
29.6% share
11,571g
227 CS · 8.5/m
avarosa#AVA
Viego · Jungle
6 / 7 / 3
56.3% KP
12,746
18.5% share
11,052g
182 CS · 6.8/m
kicktv Lymos123#4444
Qiyana · Mid
5 / 6 / 3
50% KP
18,554
27% share
11,457g
196 CS · 7.3/m
Nothing much#EUW
Viktor · ADC
2 / 7 / 3
31.3% KP
11,870
17.3% share
10,704g
243 CS · 9.1/m
5AM WINNERS Q#667
Thresh · Support
0 / 10 / 4
25% KP
5,249
7.6% share
6,397g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
