Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 74 days ago
4 / 7 / 10
K / D / A
34.1%
Kill participation
663.8
Damage / min
13,620g
396.1 gold / min
42
8 placed · 10 cleared
280
8.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZONGO LE DOZO#Kled
Kled · Top
12 / 7 / 7
46.3% KP
36,868
25.3% share
17,540g
256 CS · 7.4/m
Gacha Gamer#EUW
Talon · Jungle
15 / 5 / 8
56.1% KP
39,584
27.2% share
19,726g
314 CS · 9.1/m
Nano#AFW
Annie · Mid
4 / 7 / 10
34.1% KP
22,823
15.7% share
13,620g
280 CS · 8.1/m
SeyZo#bête
Yunara · ADC
4 / 6 / 10
34.1% KP
29,157
20% share
19,415g
325 CS · 9.5/m
Niño Maravilla#SQC
Pantheon · Support
6 / 5 / 7
31.7% KP
17,089
11.7% share
11,249g
52 CS · 1.5/m
Red side
DefeatBasse#Nico
Yorick · Top
4 / 8 / 7
36.7% KP
38,417
26.3% share
14,980g
269 CS · 7.8/m
kicktv Lymos123#4444
Qiyana · Jungle
8 / 7 / 8
53.3% KP
32,668
22.4% share
16,561g
270 CS · 7.9/m
UREK MAZINO#ZTMY
Taliyah · Mid
8 / 5 / 3
36.7% KP
29,344
20.1% share
15,891g
296 CS · 8.6/m
2eveu#CNNO1
Kai'Sa · ADC
5 / 11 / 9
46.7% KP
26,085
17.9% share
15,758g
248 CS · 7.2/m
KipixV2#EUW
Kennen · Support
5 / 10 / 8
43.3% KP
19,502
13.4% share
11,131g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
