Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 74 days ago
7 / 4 / 10
K / D / A
45.9%
Kill participation
1,318.6
Damage / min
11,503g
456.2 gold / min
14
9 placed · 0 cleared
196
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLekkriss#2003
Malphite · Top
9 / 2 / 10
51.4% KP
27,678
21.3% share
12,707g
183 CS · 7.3/m
TwTv CastFM#Puff
Graves · Jungle
12 / 4 / 10
59.5% KP
28,490
21.9% share
16,293g
264 CS · 10.5/m
Nano#AFW
Viktor · Mid
7 / 4 / 10
45.9% KP
33,251
25.6% share
11,503g
196 CS · 7.8/m
ΛΟΠΑΤΑ ΓΟΒHΑ#EU1
Miss Fortune · ADC
2 / 7 / 7
24.3% KP
20,555
15.8% share
12,180g
200 CS · 7.9/m
Viergo#VIEGO
Pantheon · Support
7 / 6 / 13
54.1% KP
19,912
15.3% share
10,079g
31 CS · 1.2/m
Red side
DefeatHaruTKX#KAMI
Nasus · Top
2 / 7 / 5
30.4% KP
10,066
14.4% share
8,512g
160 CS · 6.3/m
UPTEMPO SNIFFER#TEMPO
Hecarim · Jungle
8 / 10 / 5
56.5% KP
12,252
17.5% share
10,686g
132 CS · 5.2/m
Terrakourial#EUW
Syndra · Mid
0 / 5 / 7
30.4% KP
8,525
12.2% share
8,462g
199 CS · 7.9/m
Cloud v2#Euw6
Vladimir · ADC
8 / 5 / 3
47.8% KP
27,886
39.8% share
13,439g
211 CS · 8.4/m
coldxn#001
Pyke · Support
5 / 10 / 10
65.2% KP
11,345
16.2% share
8,716g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
