Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 73 days ago
9 / 4 / 20
K / D / A
78.4%
Kill participation
1,185.8
Damage / min
22,360g
474.2 gold / min
60
19 placed · 4 cleared
457
9.7 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Darius · Top
12 / 5 / 6
58.1% KP
31,630
19% share
22,162g
398 CS · 8.4/m
OLEG INSEC#OLEG
Qiyana · Jungle
5 / 6 / 13
58.1% KP
43,498
26.2% share
23,020g
339 CS · 7.2/m
depredador ápice#6XX
Gwen · Mid
9 / 7 / 6
48.4% KP
56,614
34% share
21,752g
289 CS · 6.1/m
Wmt#12313
Taliyah · ADC
3 / 12 / 5
25.8% KP
27,722
16.7% share
16,485g
302 CS · 6.4/m
YorozuyaShrimpy#EUW
Zilean · Support
2 / 7 / 18
64.5% KP
6,870
4.1% share
12,651g
27 CS · 0.6/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
1 / 5 / 17
48.6% KP
28,732
14.4% share
17,101g
348 CS · 7.4/m
Eryx#2009
Nocturne · Jungle
9 / 10 / 20
78.4% KP
40,906
20.4% share
17,850g
232 CS · 4.9/m
Nano#AFW
Orianna · Mid
9 / 4 / 20
78.4% KP
55,912
27.9% share
22,360g
457 CS · 9.7/m
eeZaZ#333
Jhin · ADC
12 / 7 / 12
64.9% KP
56,119
28% share
24,910g
408 CS · 8.7/m
Kluckadell#2002
Janna · Support
6 / 5 / 26
86.5% KP
18,459
9.2% share
14,305g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
