Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 72 days ago
9 / 7 / 7
K / D / A
57.1%
Kill participation
1,385.4
Damage / min
18,825g
548.6 gold / min
17
10 placed · 3 cleared
324
9.4 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTomoko Kuroki#黒木 智子
Sion · Top
9 / 5 / 13
62.9% KP
30,390
24.5% share
15,979g
238 CS · 6.9/m
150ms#Latam
Fiddlesticks · Jungle
1 / 8 / 10
31.4% KP
10,970
8.8% share
11,348g
201 CS · 5.9/m
ObiDagsYTB#EUW
Ahri · Mid
9 / 3 / 9
51.4% KP
30,072
24.2% share
17,753g
329 CS · 9.6/m
silkysmath#twtv
Caitlyn · ADC
16 / 7 / 6
62.9% KP
40,691
32.7% share
19,420g
269 CS · 7.8/m
Bisgaard#Mid
Nautilus · Support
0 / 5 / 27
77.1% KP
12,161
9.8% share
10,129g
18 CS · 0.5/m
Red side
Defeatvalverde8#cla
Graves · Top
5 / 6 / 7
42.9% KP
28,550
18.5% share
16,652g
279 CS · 8.1/m
ELMILLOR#NASHE
Diana · Jungle
9 / 6 / 8
60.7% KP
25,636
16.6% share
14,949g
236 CS · 6.9/m
Nano#AFW
Tristana · Mid
9 / 7 / 7
57.1% KP
47,544
30.7% share
18,825g
324 CS · 9.4/m
Solana300#Trust
Ezreal · ADC
4 / 8 / 11
53.6% KP
33,944
21.9% share
12,690g
196 CS · 5.7/m
VAEII#EUW
LeBlanc · Support
1 / 8 / 16
60.7% KP
19,039
12.3% share
9,215g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
