Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 72 days ago
6 / 11 / 6
K / D / A
50%
Kill participation
1,008.6
Damage / min
13,497g
446.9 gold / min
37
10 placed · 6 cleared
228
7.5 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArkanix#EUW
Lissandra · Top
4 / 8 / 6
41.7% KP
20,808
18% share
10,957g
174 CS · 5.8/m
150ms#Latam
Fiddlesticks · Jungle
5 / 9 / 8
54.2% KP
17,931
15.5% share
11,722g
170 CS · 5.6/m
Nano#AFW
Tristana · Mid
6 / 11 / 6
50% KP
30,461
26.3% share
13,497g
228 CS · 7.5/m
回到2016年的秋天#915
Ezreal · ADC
8 / 5 / 7
62.5% KP
37,250
32.2% share
17,653g
287 CS · 9.5/m
Nero the Sable#16248
Leona · Support
1 / 13 / 10
45.8% KP
9,319
8% share
8,312g
32 CS · 1.1/m
Red side
VictoryThad Castle#B M S
Pyke · Top
7 / 7 / 15
47.8% KP
12,722
10.2% share
10,065g
75 CS · 2.5/m
Jackson Lamb#Slow
Lee Sin · Jungle
9 / 4 / 14
50% KP
19,478
15.6% share
15,347g
242 CS · 8/m
zwaker#T1WIN
Azir · Mid
10 / 2 / 13
50% KP
36,802
29.5% share
14,780g
242 CS · 8/m
ObiDagsYTB#EUW
Yunara · ADC
11 / 4 / 10
45.7% KP
36,224
29% share
18,818g
328 CS · 10.9/m
decay#995
Urgot · Support
9 / 7 / 16
54.3% KP
19,598
15.7% share
13,156g
98 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
