Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 72 days ago
4 / 13 / 14
K / D / A
47.4%
Kill participation
961.1
Damage / min
15,372g
378.3 gold / min
31
18 placed · 6 cleared
335
8.2 CS / min
Objective control
3
Dragons
2
Baron
13
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAurelion Sol God#EUW
Tahm Kench · Top
3 / 4 / 16
43.2% KP
36,381
15.9% share
15,670g
230 CS · 5.7/m
Isaiah 41 10#WITHU
Qiyana · Jungle
15 / 8 / 11
59.1% KP
51,286
22.4% share
20,144g
271 CS · 6.7/m
yebit#haha
Syndra · Mid
9 / 4 / 19
63.6% KP
78,993
34.6% share
20,666g
367 CS · 9/m
Whirlwind Yasuo#ttv
Yasuo · ADC
7 / 11 / 13
45.5% KP
30,397
13.3% share
16,182g
249 CS · 6.1/m
Yozora#211
Camille · Support
10 / 11 / 16
59.1% KP
31,476
13.8% share
14,570g
45 CS · 1.1/m
Red side
Defeatwhat if you fly#5424
Sion · Top
7 / 7 / 11
47.4% KP
32,908
18.2% share
15,230g
225 CS · 5.5/m
RaiderGO#TWTV1
Darius · Jungle
9 / 7 / 16
65.8% KP
42,221
23.3% share
18,516g
320 CS · 7.9/m
Nano#AFW
Viktor · Mid
4 / 13 / 14
47.4% KP
39,053
21.6% share
15,372g
335 CS · 8.2/m
Wmt#12313
Taliyah · ADC
15 / 6 / 12
71.1% KP
52,076
28.8% share
19,406g
244 CS · 6/m
Faetski#Hera
Shen · Support
3 / 11 / 21
63.2% KP
14,759
8.2% share
11,160g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
