Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 71 days ago
5 / 1 / 5
K / D / A
28.6%
Kill participation
286.5
Damage / min
8,863g
442 gold / min
24
7 placed · 2 cleared
159
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDongfang Yuechu#Dao
Sion · Top
2 / 4 / 3
62.5% KP
13,941
29.9% share
6,940g
119 CS · 5.9/m
depredador ápice#6XX
Sylas · Jungle
2 / 9 / 3
62.5% KP
8,899
19.1% share
6,626g
110 CS · 5.5/m
soothing rain#calm
Yone · Mid
1 / 10 / 1
25% KP
7,718
16.5% share
5,723g
104 CS · 5.2/m
spirit2137#EUW
Yunara · ADC
1 / 8 / 2
37.5% KP
11,122
23.8% share
7,631g
154 CS · 7.7/m
Oçto#EUW
Lulu · Support
2 / 4 / 3
62.5% KP
5,013
10.7% share
5,793g
25 CS · 1.2/m
Red side
VictoryBobsik2#보빅스
Illaoi · Top
10 / 4 / 4
40% KP
41,614
41.3% share
11,249g
194 CS · 9.7/m
Nano#AFW
Nocturne · Jungle
5 / 1 / 5
28.6% KP
5,744
5.7% share
8,863g
159 CS · 7.9/m
ˉCzˉ#1441
Annie · Mid
13 / 3 / 4
48.6% KP
23,813
23.6% share
11,132g
171 CS · 8.5/m
Deadly#9381
Ezreal · ADC
6 / 0 / 5
31.4% KP
20,698
20.5% share
11,790g
194 CS · 9.7/m
vierfuenfkonzept#upsgg
Karma · Support
1 / 1 / 14
42.9% KP
8,929
8.9% share
6,789g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
