Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 70 days ago
8 / 5 / 9
K / D / A
41.5%
Kill participation
1,168.3
Damage / min
14,884g
464.2 gold / min
33
12 placed · 1 cleared
295
9.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydream#dasha
Vladimir · Top
13 / 3 / 7
51.3% KP
45,165
31% share
18,397g
316 CS · 9.9/m
Zanzarah#1996
Poppy · Jungle
5 / 6 / 13
46.2% KP
19,058
13.1% share
13,814g
237 CS · 7.4/m
Sheeesh unbanned#fefe
Yasuo · Mid
10 / 10 / 10
51.3% KP
32,841
22.6% share
16,353g
230 CS · 7.2/m
gahtalkang#3089
Corki · ADC
7 / 10 / 14
53.8% KP
28,829
19.8% share
15,055g
184 CS · 5.7/m
ttv ronaldoo#back
Camille · Support
4 / 12 / 10
35.9% KP
19,583
13.5% share
10,492g
32 CS · 1/m
Red side
DefeatZONGO LE DOZO#Kled
Kennen · Top
8 / 13 / 5
31.7% KP
31,240
19.8% share
12,292g
191 CS · 6/m
Jackson Lamb#Slow
Lee Sin · Jungle
8 / 5 / 15
56.1% KP
26,223
16.6% share
14,225g
219 CS · 6.8/m
Nano#AFW
Viktor · Mid
8 / 5 / 9
41.5% KP
37,462
23.7% share
14,884g
295 CS · 9.2/m
I LOVE SOLOQ#true
Tristana · ADC
10 / 11 / 11
51.2% KP
36,877
23.3% share
15,961g
212 CS · 6.6/m
Gottes Sohn#Teo
Swain · Support
7 / 5 / 18
61% KP
26,233
16.6% share
10,948g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
