Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 70 days ago
8 / 4 / 11
K / D / A
46.3%
Kill participation
1,124.4
Damage / min
14,331g
446.4 gold / min
23
13 placed · 4 cleared
285
8.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
3 / 8 / 5
25.8% KP
29,286
26.4% share
12,239g
276 CS · 8.6/m
Mino#GRAWR
Viego · Jungle
13 / 8 / 3
51.6% KP
26,260
23.6% share
17,358g
218 CS · 6.8/m
depredador ápice#6XX
Gwen · Mid
4 / 5 / 5
29% KP
15,840
14.3% share
15,169g
265 CS · 8.3/m
FiZZi#245
Jhin · ADC
10 / 10 / 7
54.8% KP
28,360
25.5% share
15,946g
259 CS · 8.1/m
Soldier#Asu
Leona · Support
1 / 10 / 15
51.6% KP
11,360
10.2% share
8,740g
28 CS · 0.9/m
Red side
Victorytwtv RamyAura#21104
Teemo · Top
4 / 6 / 9
31.7% KP
27,772
19% share
12,294g
229 CS · 7.1/m
Zanzarah#1996
Pantheon · Jungle
7 / 5 / 9
39% KP
24,134
16.5% share
14,211g
225 CS · 7/m
Nano#AFW
Viktor · Mid
8 / 4 / 11
46.3% KP
36,093
24.7% share
14,331g
285 CS · 8.9/m
bobicek#512
Jax · ADC
9 / 9 / 11
48.8% KP
32,318
22.1% share
15,687g
208 CS · 6.5/m
Souf CHOKBAR 2#BUH
Locke · Support
13 / 7 / 11
58.5% KP
25,766
17.6% share
14,581g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
