Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 69 days ago
7 / 3 / 8
K / D / A
39.5%
Kill participation
620.6
Damage / min
15,378g
395.2 gold / min
31
11 placed · 4 cleared
304
7.8 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrrou Swain#EUW
Jayce · Top
11 / 8 / 6
44.7% KP
36,831
29.8% share
16,804g
326 CS · 8.4/m
DHVS67676767#FIX
Sylas · Jungle
11 / 5 / 5
42.1% KP
26,157
21.2% share
19,456g
342 CS · 8.8/m
Nano#AFW
Orianna · Mid
7 / 3 / 8
39.5% KP
24,150
19.6% share
15,378g
304 CS · 7.8/m
Apsimetélis#EUW
Jinx · ADC
6 / 10 / 8
36.8% KP
25,062
20.3% share
17,494g
300 CS · 7.7/m
Dragdar#2902P
Nautilus · Support
3 / 7 / 17
52.6% KP
11,283
9.1% share
10,785g
22 CS · 0.6/m
Red side
Victoryfrajgo#rank1
Yasuo · Top
2 / 13 / 8
30.3% KP
26,155
18.3% share
15,296g
352 CS · 9/m
KAATAKURI#BBB
Aatrox · Jungle
9 / 5 / 7
48.5% KP
27,625
19.3% share
17,914g
316 CS · 8.1/m
Pepek Bol#EUW
Ahri · Mid
15 / 2 / 11
78.8% KP
40,343
28.2% share
19,922g
300 CS · 7.7/m
twtv syzyfekk#PLEU
Viktor · ADC
7 / 10 / 13
60.6% KP
39,521
27.6% share
18,934g
314 CS · 8.1/m
soothing rain#calm
Nami · Support
0 / 8 / 23
69.7% KP
9,565
6.7% share
10,562g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
