Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 68 days ago
11 / 6 / 13
K / D / A
58.5%
Kill participation
1,014.6
Damage / min
19,669g
499.8 gold / min
37
15 placed · 6 cleared
314
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBobsik2#보빅스
Olaf · Top
6 / 13 / 6
27.3% KP
24,107
12.3% share
14,960g
259 CS · 6.6/m
GENERAL detdert#R1GX
Talon · Jungle
24 / 5 / 8
72.7% KP
65,026
33.2% share
25,582g
344 CS · 8.7/m
B2BomBer#trump
Xerath · Mid
8 / 5 / 11
43.2% KP
46,336
23.7% share
16,204g
297 CS · 7.5/m
gattouz0#1win
Ziggs · ADC
6 / 9 / 16
50% KP
51,409
26.3% share
18,095g
314 CS · 8/m
LLawliet cosplay#EUW
Rakan · Support
0 / 9 / 28
63.6% KP
8,949
4.6% share
11,926g
53 CS · 1.3/m
Red side
DefeatChange Is Good#Mafr0
Ambessa · Top
6 / 5 / 13
46.3% KP
33,224
20.7% share
16,317g
342 CS · 8.7/m
Judgement#CN1
Nidalee · Jungle
17 / 9 / 12
70.7% KP
39,618
24.7% share
20,089g
261 CS · 6.6/m
WtcNaru#3407
Syndra · Mid
5 / 13 / 10
36.6% KP
34,175
21.3% share
14,611g
284 CS · 7.2/m
Nano#AFW
Ezreal · ADC
11 / 6 / 13
58.5% KP
39,926
24.9% share
19,669g
314 CS · 8/m
Carlo#1212
Blitzcrank · Support
2 / 11 / 16
43.9% KP
13,234
8.3% share
10,157g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
