Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 67 days ago
0 / 7 / 3
K / D / A
15.8%
Kill participation
521.8
Damage / min
9,512g
365.6 gold / min
18
8 placed · 4 cleared
213
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJACKPOT#RED
Kled · Top
7 / 6 / 1
42.1% KP
23,281
28.6% share
12,945g
205 CS · 7.9/m
Hipitero#west
Diana · Jungle
1 / 12 / 5
31.6% KP
8,823
10.8% share
8,979g
180 CS · 6.9/m
Gönül#QLF
Akali · Mid
7 / 13 / 2
47.4% KP
26,230
32.2% share
9,634g
165 CS · 6.3/m
Nano#AFW
Ezreal · ADC
0 / 7 / 3
15.8% KP
13,576
16.7% share
9,512g
213 CS · 8.2/m
고군분투일취월장#mio韩服
Bard · Support
4 / 7 / 8
63.2% KP
9,532
11.7% share
8,966g
29 CS · 1.1/m
Red side
Victoryovine hall#777
Ambessa · Top
3 / 6 / 8
24.4% KP
15,962
12.3% share
9,850g
167 CS · 6.4/m
UREK MAZINO#ZTMY
Qiyana · Jungle
17 / 3 / 13
66.7% KP
44,419
34.3% share
16,265g
196 CS · 7.5/m
KC NEXT MIDKING#PANDA
Locke · Mid
10 / 8 / 10
44.4% KP
24,092
18.6% share
11,667g
176 CS · 6.8/m
Mishi#001
Kai'Sa · ADC
13 / 1 / 8
46.7% KP
28,543
22.1% share
19,187g
308 CS · 11.8/m
KindheartedQueen#Gentl
Karma · Support
2 / 2 / 29
68.9% KP
16,338
12.6% share
10,235g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
